Audio.js test

Enabling the html5 Audio constructor for unsupported filetypes and older browsers, using QuickTime.

If the browser has a native Audio constructor which supports audio/x-m4a mimetype, then it will play this example natively, otherwise it will use QuickTime.

pause | play | change src and load | rate 1 | rate 2 | cue range (just the word 'four') | remove cue range
var sound = new Audio('audio/file.m4a');
audio.js - the javascript file